The backrooms colonies and outpost
WebApr 6, 2024 · The Crimson Forest is a beguiling thicket blanketed in a chilly fog. It is serene and idyllic under the ever watchful eye of the Lanterns which ward off harmful entities. Much of the soil and flora is tinted shades of crimson and red, giving the Level its moniker. Although there is a higher than average amount of ultisols and ferric oxides in ... WebThe Core is the core of The Alephrooms. The story of The Alephrooms starts here. You here, made The Alephrooms. How, you may ask? Well, your thoughts made The Alephrooms. …
The backrooms colonies and outpost
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WebDistinctively from other levels, the aforementioned computer terminals allow for interlevel communication through messaging services such as AIM; for this reason, colonies and … WebThe Colony System is a mechanic found inside of the Backrooms. It is used for creating communities and groups. Members of a colony can invite any member in the server they …
WebColonies & Outposts. Like level 2 it is not quite the best area to settle in. There is one outpost however. J.J.T Custom Outpost Alpha. Has 100 members; Settles in Rhys Rooms. Open to trade and gathering up new members; Entrances. Finding a blue door in Level 3 will bring you to Level 3.333333333.. Exits. Touching the eRRoR will teleport you to ... WebI think the new backrooms worldbuilding with all the entities is swell and all, but if I actually had to write a short story taking place in the Backrooms, I wouldn't include other people in the Backrooms, especially not colonies. Entities are fine, the protagonist shouldn't just know what they are though. levels are abstract.
WebColonies and Outposts. Due to the nature of the level, colonies and outposts are considered unfeasible to exist. Entrances and Exits Entrances. One can enter Level 3 by going through a fire exit on Level 2. Entering this level is also possible by drinking blood found in …
WebColonies/Outposts. Not much is known, but False Reality is observed to have establishments inside. Entrances/Exits Entrances. Input the code, "Reality.EXE" on the PC in The End. Exits. There doesn't seem to be one, however one corner of the fake sky appears to have a different color from the rest. This could be useful, but God knows what goes ...
WebLevel 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a retail outlet. All rooms in … pinch provisions couponWebBases, Colonies, Outposts and Communities. The Frontrooms has over 8.0 billion people on Earth. We're beings of war, we've always been in conflict with one another. I suppose that's … pinch prop cabinet jacks reviewsWebColonies and Outposts. No colonies or outposts currently exist within this level. Entrances and Exits Entrances. Finding a broken door in Level 5 will bring one here. Noclipping in … pinch proof silicone muffin ringsWebLevel 1 is the 2nd level of the backrooms. Exact descriptions of level 1 vary somewhat, though most major details remain the same. The floor of this level has been described as many things like grass, sand, pavement, etc. The grimy concrete walls and low-hanging fog are always the same in some places the walls have been poorly painted with scenery to … pinch proof glovesWeba beautiful song. pinch pottery northamptonWebThere are no Backrooms entities present on this dimension. Instead, all creatures there are denominated and separated as different "species". Colonies and Outposts. Instead of … pinch prop cabinet jacks for saleWebThe End is an Enigmatic Level in Backrooms Maze. The End is a trap to make wanderers think they actually found the exit to The Backrooms. If you couldn't tell already, "The End" isn't actually the end of The Backrooms. The End has an appearance of an abandoned bookstore, including empty shelves with no books in them. There is also a sign that reads, … pinch protector